top of page

ADVENTURES IN THE DIGITAL PLAY ROOM
The Seven Guiding Principles for Using Minecraft in Play Therapy

For clinicians, parents, and anyone who knows a child that loves playing Minecraft.
A first of it's kind clinical guidebook for using the best-selling video game in therapy. Drawing from evidence-based play therapy modalities combined with an understanding of contemporary neuroscience, this book makes the connection between what is happening in the game to what is happening in the child's brain and body.
Who is this book for?
What to Expect
6 Sections, 21 Chapters, and an Appendix complete with a glossary and user-friendly digital consent form.
bottom of page



