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ADVENTURES IN THE DIGITAL PLAY ROOM

The Seven Guiding Principles for Using Minecraft in Play Therapy 

For clinicians, parents, and anyone who knows a child that loves playing Minecraft.

A first of it's kind clinical guidebook for using the best-selling video game in therapy. Drawing from evidence-based play therapy modalities combined with an understanding of contemporary neuroscience, this book makes the connection between what is happening in the game to what is happening in the child's brain and body.

Who is this book for?

What to Expect 

6 Sections, 21 Chapters, and an Appendix complete with a glossary and user-friendly digital consent form. 

"Adventures in the Digital Play Room is a fascinating exploration and guide to the therapeutic potential of Minecraft. Brian Keating's work fundamentally changed my perspective, not only on Minecraft but on video games in general, as a window into the inner workings of a child's mind. I highly recommend this book to both play therapists and parents interested in having a better understanding of how children express themselves through Minecraft."

Bill Belanger, MA, Mental Health Educator | Parent | CEO @ Healbright

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